Amber Maimon, PhD

Neuroscience & Human-Computer Interaction (HCI) researcher | Co-head NeuroHCI Research Group



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Amber Maimon, PhD

Research Associate, Co-Head NeuroHCI Research Group, Academic Lab Manager



Computational Psychiatry and Neurotechnology Lab | Human Computer Interaction Lab

Ben Gurion University | University of Haifa




Amber Maimon, PhD

Neuroscience & Human-Computer Interaction (HCI) researcher | Co-head NeuroHCI Research Group



Computational Psychiatry and Neurotechnology Lab | Human Computer Interaction Lab

Ben Gurion University | University of Haifa



Breathing based immersive interactions for enhanced agency and body awareness: a claustrophobia motivated study


Journal article


I. Wald, Amber Maimon, L. Keniger De Andrade Gensas, N. Guiot, M. Ben Oz, B. W. Corn, A. Amedi
CHI Extended Abstracts, 2023

Semantic Scholar DBLP DOI
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APA   Click to copy
Wald, I., Maimon, A., Gensas, L. K. D. A., Guiot, N., Oz, M. B., Corn, B. W., & Amedi, A. (2023). Breathing based immersive interactions for enhanced agency and body awareness: a claustrophobia motivated study. CHI Extended Abstracts.


Chicago/Turabian   Click to copy
Wald, I., Amber Maimon, L. Keniger De Andrade Gensas, N. Guiot, M. Ben Oz, B. W. Corn, and A. Amedi. “Breathing Based Immersive Interactions for Enhanced Agency and Body Awareness: a Claustrophobia Motivated Study.” CHI Extended Abstracts (2023).


MLA   Click to copy
Wald, I., et al. “Breathing Based Immersive Interactions for Enhanced Agency and Body Awareness: a Claustrophobia Motivated Study.” CHI Extended Abstracts, 2023.


BibTeX   Click to copy

@article{i2023a,
  title = {Breathing based immersive interactions for enhanced agency and body awareness: a claustrophobia motivated study},
  year = {2023},
  journal = {CHI Extended Abstracts},
  author = {Wald, I. and Maimon, Amber and Gensas, L. Keniger De Andrade and Guiot, N. and Oz, M. Ben and Corn, B. W. and Amedi, A.}
}

Abstract

This work explores utilizing representations of one’s physiological breath (embreathment) in immersive experiences, for enhancing presence and body awareness. Particularly, embreathment is proposed for reducing claustrophobia and associated negative cognitions such as feelings of restriction, loss of agency, and sense of suffocation, by enhancing agency and interoception in circumstances where one’s ability to act is restricted. The informed design process of an experience designed for this purpose is presented, alongside an experiment employing the experience, evaluating embodiment, presence, and interoception. The results indicate that embreathment leads to significantly greater levels of embodiment and presence than either an entrainment or control condition. In addition, a modest trend was observed in a heartbeat detection task implying better interoception in the intervention conditions than the control. These findings support the initial assumptions regarding presence and body awareness, paving the way for further evaluation with individuals and situations related to the claustrophobia use case.



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